The Spike of Oosku - The Guild House
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  • Goodman Games The Spike of Oosku
  • Goodman Games The Spike of Oosku

The Spike of Oosku

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Welcome to Silam: The Broken Heart of Chelra

Discover the depths of Silam - a nation broken by civil war with mysteries under the surface to be discovered only by the brave and daring.

This inaugural, fully-illustrated issue contains:

An Original Setting for DCC: A unique setting in which the common tropes of adventure fantasy are shifted and played with to create a novel experience!

Three Unique Classes: The secretive State, the hedonistic Lorph, the idealistic Icaron, all native to Silam or to be used into your own game!

A 0-level funnel adventure, delving into the ruins of a Druidic School of Magic that:

  • Thrusts your characters both into the drama of Silam's civil war and uncovering its tragic history
  • Springboards the characters directly into a campaign of delving into the mysterious Spikes of the Three Powers, spread across Silam
  • Contains only original monsters, ripe for the pillaging even if you don't use the adventure as written

Silam Campaign Setting: A brief history and overland map that, in combination with the setting and funnel, would allow you to run your own Silam campaign even if you never purchased another issue!

The Story of Silam will be revealed through this series of zine; future issues will contain:

  • An adventure every issue based on the Spikes of the Three Powers spread across Silam
  • A survey of the cultures and peoples of Silam for roleplaying the times between adventuring
  • The deities of Silam, detailed with specific tables for your clerics' use
  • New monsters, spells and magic items
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