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Glory & Gold Won by Sorcery & Sword
You’re no hero.
You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them.
Return to the glory days of fantasy with the Dungeon Crawl Classics Role-Playing Game. Adventure as 1974 intended, with modern rules grounded in the origins of sword & sorcery. Fast play, cryptic secrets, and a mysterious past await you: turn the page…
RULES SET
DCC RPG is a fast-paced, open-feeling rules set allowing for epic game experiences without unnecessary tethers. It uses modern game-play while paying homage to the origins of role-playing and the fun that it inspired. This is the 10th printing of the DCC RPG rules.
COMMUNITY
DCC RPG has an active community fan base. There are many online communities as well as physical gatherings worldwide. Scores of events are run annually at conventions and gatherings around the world, both physical and online, including a massive team tournament at Gen Con each year. A number of fan web sites exist to provide community content, such as character generators, dice rolling tools, and more. (We suggest you start with the Purple Sorcerer’s site!) Our Gen Con booth is the annual gathering of the fans, featuring a Gong of Doom and Obelisks of Doom.